277 research outputs found
Direct numerical simulation of the dynamics of sliding rough surfaces
The noise generated by the friction of two rough surfaces under weak contact
pressure is usually called roughness noise. The underlying vibration which
produces the noise stems from numerous instantaneous shocks (in the microsecond
range) between surface micro-asperities. The numerical simulation of this
problem using classical mechanics requires a fine discretization in both space
and time. This is why the finite element method takes much CPU time. In this
study, we propose an alternative numerical approach which is based on a
truncated modal decomposition of the vibration, a central difference
integration scheme and two algorithms for contact: The penalty algorithm and
the Lagrange multiplier algorithm. Not only does it reproduce the empirical
laws of vibration level versus roughness and sliding speed found experimentally
but it also provides the statistical properties of local events which are not
accessible by experiment. The CPU time reduction is typically a factor of 10.Comment: 16 pages, 16 figures, accepted versio
A Covariance Matrix Adaptation Evolution Strategy for Direct Policy Search in Reproducing Kernel Hilbert Space
The covariance matrix adaptation evolution strategy (CMA-ES) is an efficient derivative-free optimization algorithm. It optimizes a black-box objective function over a well defined parameter space. In some problems, such parameter spaces are defined using function approximation in which feature functions are manually defined. Therefore, the performance of those techniques strongly depends on the quality of chosen features. Hence, enabling CMA-ES to optimize on a more complex and general function class of the objective has long been desired. Specifically, we consider modeling the input space for black-box optimization in reproducing kernel Hilbert spaces (RKHS). This modeling leads to a functional optimization problem whose domain is a function space that enables us to optimize in a very rich function class. In addition, we propose CMA-ES-RKHS, a generalized CMA-ES framework, that performs black-box functional optimization in the RKHS. A search distribution, represented as a Gaussian process, is adapted by updating both its mean function and covariance operator. Adaptive representation of the function and covariance operator is achieved with sparsification techniques. We evaluate CMA-ES-RKHS on a simple functional optimization problem and bench-mark reinforcement learning (RL) domains. For an application in RL, we model policies for MDPs in RKHS and transform a cumulative return objective as a functional of RKHS policies, which can be optimized via CMA-ES-RKHS. This formulation results in a black-box functional policy search framework
Simulation numérique directe en dynamique du contact rugueux
Le bruit de frottement entre deux surfaces rugueuses est dû à la vibration verticale engendrée par les impacts inter-aspérités de deux solides frottés. Les expérimentations ne donnent pas l?accès aux grandeurs mécaniques locales comme l?intensité de choc, la déformation d?aspérité, la pression locale.?Afin de révéler la relation entre les derniers et les paramètres macroscopiques, on propose une approche numérique 1D basée sur la méthode de décomposition modale, les formulations de Lagrange et pénalité, et certains schémas d'intégration
Dynamique des interfaces multicontact
Le bruit de frottement de deux surfaces rugueuses est dû à la vibration verticale engendrée par les impacts inter-aspérités de deux solides glissants. Il relève de la physique des interfaces multicontact dont les propriétés sont encore largement méconnues. L'objet de cette thèse est de comprendre les mécanismes de transfert d'énergie et de génération des vibrations à l'œuvre à l'interface entre deux surfaces rugueuses en glissement relatif. Ces interfaces présentent des spots de contact qui se renouvellent très rapidement mais dont la physique statistique reste à découvrir. Un outil numérique est spécialement développé pour étudier efficacement ce phénomène aux échelles microscopique et macroscopique. Les simulations sont effectuées à l'aide de centres de calcul haute performance à Lyon. Elles ont mené aux conclusions suivantes. Le niveau de la vibration Lv (dB) est une fonction croissante du logarithme de la rugosité de surface Ra et de la vitesse de glissement V, ce qui est en accord avec les résultats expérimentaux issus de la littérature. De plus, grâce à cet outil numérique, on a pu analyser précisément les chocs entre surfaces définis à partir de l'évolution temporelle de la force de contact. Leur durée est de l'ordre de 0.1 ms, la force maximale de contact peut atteindre 100 fois le poids propre du solide glissant, et le nombre de chocs est de l'ordre de 10000 par seconde pour une surface de l'ordre de 4 cm2. Les chocs sont donc des excitations transitoires brèves mais nombreuses et intenses. Ces chocs se comportent comme les sources d'énergie vibratoire qui sont responsables d'un transfert d'énergie à l'interface. C'est en effet la transformation de l'énergie cinétique du mouvement solide glissant en énergie vibratoire qui est responsable du bruit de frottement.The friction noise between two rough surfaces is caused by the vertical vibration generated by inter-asperity impacts of sliding solids. This phenomenon involves the physics of multicontact interfaces, a field which is largely unknown. The purpose of this thesis is to understand the mechanisms of noise generation and the energy transfer process between two rough surfaces in sliding contact. The contact spots in the interface are rapidly renewed during the movement in a random fashion but their statistical properties remain to be discovered. A numerical tool is developed in order to efficiently study this phenomenon at both macroscopic and microscopie scales. The simulations are carried out thanks to the high performance computing centre in Lyon. This study leads to the following conclusions. The vibration level Lv (dB) is an increasing logarithm function of surface roughness Ra and sliding velocity V. This statement is consistent with experimental results available in the literature. Moreover, we can analyze precisely the asperity shocks which are defined from the time evolution of the contact force. The shock duration is of the order of 0.1 ms, the maximal contact force can reach to 100 times the weight of sliding solid, and the shock rate is of the order of 10000 for a surface of 4 cm2 . The asperity shocks are transient excitations, brief but abundant and intensive. These shocks behave like vibrational energy sources and are responsible of the energy transfer in the interface. This is the transformation process of kinetic energy to vibrational energy which is responsible of friction noises.LYON-Ecole Centrale (690812301) / SudocSudocFranceF
DEVELOPMENT OF A SIMPLE TECHNOLOGY TO REMOVE ARSENIC IN GROUND WATER BASED ON USING "LATERITE"-ADSORBENT, A COMMON NATURAL IRON ORE IN VIETNAM
Joint Research on Environmental Science and Technology for the Eart
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